2/7/2024 0 Comments Play i am playr![]() ![]() Hironobu Shikaguchi from Square on the other hand knew that the man before him could perform miracles with code and thus Nasir went on and worked his divine magic various projects such as Rad-Racer and 3d-worldrunner and then when working on a small project named… Final Fantasy. Funny thing Nasir was an action game type of guy, shooters, side scrollers and platformer where easy for him to understand and code, however he was not very understanding of the RPG mechanics, hit points and other similar mechanic where a very foreign for him. Nintendo in their usual fashion did not recognize that they where standing in front the second coming and did not hire this shiny golden god. But that guy had a reputation of being a mad demi-god genius and so in 1986 he was called back from his travel by friends in the goal of meeting some interesting people in Japan. Nasir decided to travel the world and chill a bit for a while. Alas for Nasir this was a dead end market Nasir was barely able to live of his own products, the man could pump 12 games a year, games like Gorgon, viewed like some of the best title out there at the time! So in 1981 he had to close the doors of his business like many other “indies” developer of the time.īack then that machine was a real miracle engine. ![]() See in the early 80’s the american game market was suffering big time, the market had been flooded by junk-ware, home consoles where crappy at best and personal computer used to cost an arm and a leg. This look like nothing by modern gaming standards, but it was genius work back then! In that little sequence like credit sequence the was a line that seamed almost out of place “PROGRAMMED BY NASIR” this kept me wondering what or who was Nasir? A programming language? A tool they used to make the game? No it was the name of a glorious legend! If like me you booted up Final Fantasy 1 on your NES back in the day there is a very cool little sequence that will happen once the heroes of light get the king to build a build to the next area of the game. It’s like starting a successful sushi shop, in the middle of New Mexico in 1924! The guy sold 23 000 copies of his best selling games, in 1980 …. He was a popular programmer back in the 80’s, we worked mainly on Apple 2 computer games, the guy was had a genius knack for building games on that platform. Nasir, you may have seen the name without thinking twice about it. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |